The title is being developed with a "flexible scope," meaning the developers will add more content and allow the game to grow in scale if the appropriate funding levels are achieved. Obduction - which the page notes means "the act of drawing or laying over" - will be a first-person adventure focused on player immersion that "harkens back" to the spirit of Cyan's Myst and Riven and builds on what the creators learned during development.Ĭyan is asking for $1,100,000 to develop Obduction and is currently planning to publish the title to Windows PC and Mac, with a mid-to-late 2015 launch window. To see this content please enable targeting cookies.Cyan, developer of the Myst and Riven adventure games, launched a Kickstarter campaign this morning for Obduction, a spiritual successor to Myst. If the campaign reaches $1.3 million it will get Oculus Rift support and localisation in French, Italian, German and Spanish. The Obduction Kickstarter's current tally is at $1,103,458 with less than three days to go before it concludes on Saturday, 16th November at 2:06p.m. Additionally, backers can donate $45 and receive a digital soundtrack and art book too. Obduction isn't due until mid-late 2015 on PC and Mac, but Cyan fans can essentially pre-order it now by pledging $25, which also grants access to backer-exclusive forums where fans can interact with the developer to give feedback. It's as bare-bones a premise as you can get, but as was the case with Myst, discovering what's going on is half the fun. Like Myst, Obduction will place the player in the role of a silent protagonist who's whisked away to an unknown land for no apparent rhyme or reason. Myst developer Cyan pitched a return to its roots last month with Obduction, an oldschool surreal adventure in the vein of its best-selling classic, and now it's achieved its $1.1 million Kickstarter goal.īilled as a "spiritual successor" to Myst, Obduction will be a first-person real-time affair built using Unreal Engine 4.
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